Then, after long months under COVID-19 restrictions, I saw an advertisement on Instagram. Thinkful was offering a chance to take an intensive bootcamp program.
My experience in all my fields were going to be challenged and tested. I felt like a student in a sociology or anthropology course and at the same time I was thrown back into my fine arts and design courses at UNC Asheville. I learned UX design tools like Google Analytics, Figma, Miro, Sketch, Squarespace, Webflow and other programs.
With these new tools came newly learned skills. Skills, that I had to hone. Skills like conducting surveys, gathering data, creating user flows, making wireframes and clickable prototypes. These skills have the capability to emulate a client and agencies potential product or service and really impress them with potential possibilities.
The only way to truly master these skills is to keep on this winding path of learning. I have come this far and I don’t plan on stopping. Like the Pablo Picasso once said, “Everything you can imagine is real”. This has been a creed of mine for quite sometime.
I want to become involved in the production of AAA title video games. I also want make creative solutions for complex issues for lots of companies, not just companies that make video games. Why not do both? With augmented reality and virtual reality soon becoming readily available, I see myself finding a niche among these emerging fields in UX and UI design.
With my background in liberal arts, fine arts and technology I can begin to realize that all along I was meant to become a UX designer. It has been a long and winding road for me, but, every step of the journey has allowed me to become the person I am today. And, those experiences have shaped me to become a more empathetical and knowledgeable UX designer.